Ged:. Bane of Mortals, Unceasing Hunger, Devourer of Flesh, Unreasoning Terror, Stalker of the Planes. M'shukk: Endless Seeker, Scholar of Myriad Dreams, Seer of the Darkened Arcana, Vassal of Mysteries, Artisan of the Weave. Nul: One that Sees, Mourner of Days, Blood Arbiter, Weaver of Destinies, Undying King. Scion of the Old Ones Traits Creatures of twisted, alien magic with horrifying forms and reality-bending abilities.
Alien Mind. Your psyche has been twisted by the touch of your abominable sire so that you are already at the brink of madness. You have resistance to psychic damage and advantage on saving throws against being charmed or frightened.
Dimensional Shift. You flicker and your form bends and stretches in and out of reality. By spending a bonus action on your turn, you may impose disadvantage on each attack roll made against you until the beginning of your next turn. During this period, whenever an attack roll misses you, you may teleport up to 10ft. Once you have used this feature, you can't use it again until you finish a long rest.
Absorb Magic. Your aberrant form twists and punctures the natural magical weave, meaning you can sometimes shrug off spell effects like water. When you roll a 20 on a saving throw against a spell or magical effect, you take no damage and suffer no effects from the spell (such as half damage from a successful save).
Magic of the Void. You can twist reality with your presence, warping it with your inner darkness. When you reach 5th level, you can cast the Silent Image spell at will without requiring any spell slots or components . Charisma is your spellcasting ability for this spell.
Devour. Overtaken with the savage hunger of your alien sire, you can stretch your mouth and try to consume a creature of a size large or smaller within 5 feet of you. That creature must make a Dexterity saving throw with DC equal to 8 + your proficiency bonus + your Dexterity modifier. If it fails, the creature takes 1d12 piercing damage and you grapple it. As long as the creature remains grappled in this way you may spend your action to deal it 1d12 piercing damage. Whenever you take damage from the creature, make a Constitution saving throw with a DC equal to half the damage dealt. If you fail the s
Arcane Revelations. M'shukk has whispered all manner of strange secrets and horrors into your ear. You are proficient in the Arcana skill.
Cantrip. You learn one cantrip of your choice chosen from the wizard spell list. Intelligence is your spellcasting ability for this spell.
Arcane Knowledge. You prize knowledge over all other things, honing your mind to the detriment of your own health and sanity. Use Intelligence as your spellcasting ability for your innate spellcasting trait, rather than Charisma . Scion of Nul You appear as a shriveled, desiccated corpse, walking despite your stick-thin limbs. While you look fragile, you can weather blows of extreme force and remain standing.
Unholy Fortitude. When you are reduced to 0 hit points but not killed outright, you can choose to drop to 1 hit point instead. If you do, you can't use this feature again until you finish a long rest.
Functional Immortality. You have the power to watch the world eternally- you don't age and magic can't cause you to age. In addition, you don't require air, food or drink. You do require periods of 'sleep' - mostly by force of habit but also in order to prevent your mind from slowly decaying over time. Random Height and Weight Scion of Ged. Base Height Height Modifier* Base Weight Weight Modifier** 5′ 6'' +2d8 175 lb. × (2d6) lb. *Height = base height + height modifier **Weight = base weight + (height modifier × weight modifier) Scion of M'shukk or Nul. Base Height Height Modifier* Base Weight Weight Modifier** 4′ 8'