Red Orc (5e Race Variant)

species. Community homebrew from D&D Wiki.

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Red Orc (5e Race Variant)

Red Orcs are discernable from their obviously red skin, and terrible angry tempers.. With simian monkey-like or ape-like faces, instead of the normal faces of their greener cousins.

Ability Score Increase Your ability scores increase as appropriate for this species.

Size Large

Speed 30 feet ft.

Languages Common

Creature Type Humanoid

Traits

Darkvision:. Red Orcs have a form of darkvision . You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Armor Training. You have proficiency with light and medium armor .
Relentless Endurance. When you are reduced to 0 Hit Points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a Long Rest.
Aggressive. As a bonus action, you can move up to your speed toward an enemy of your choice that you can see or hear. You must end this move closer to the enemy than you started.
Badlands Survival. Whenever you make a Wisdom ( Survival ) check while in badlands or arid climates, you are considered proficient in the Survival skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus. Terrible Red Orc
Greater Menacing. You gain proficiency in the Intimidation skill. You also have advantage on saving throws against being frightened
Savage Attacks. When you score a critical hit with a melee weapon Attack, you can roll one of the weapon’s damage dice one additional time and add it to the extra damage of the critical hit.
Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. Red Orc Peon
Cowardly Nimble Escape. You have disadvantage on saving throws against being frightened , but You can take the Disengage or Hide action as a bonus action on each of your turns.
Sneaky Peon. A peon uses guile in order to survive.. Peons may choose one proficiency in either Stealth or Sleight of Hand . But cannot start with proficiency in Intimidation .
Peon Primal Intuition.. You have proficiency in two skills of your choice from the following list: Animal Handling, Insight, Nature, Medicine, Perception, and Survival. Warrior Height and Weight Base Height Height Modifier* Base Weight Weight Modifier** 5′ 6 +1d12 140 lb. × (2d10) lb. *Height = base height + height modifier **Weight = base weight + (height modifier × weight modifier) Peon Height and Weight Base Height Height Modifier* Base Weight Weight Modifier** 4′ 8 +1d6 100 lb. × (1d10) lb. *Height = base height + height modifier **Weight = base weight + (height modifier × weight modifier) Peons have stunted grow


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki

Licensed under GNU Free Documentation License 1.3.

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