Incorporeal Body. You count as one size smaller when determining your carrying capacity and the weight you can push, drag, or lift. You float a few feet above the ground. This allows you to ignore most forms of difficult terrain and makes you immune to being knocked prone . However, you can float no higher than 5 feet and when you are reduced to 0 hit points you stop hovering. You hover over large holes or gaps in terrain smaller than 5 by 5 feet wide.
Made of Magic. You are made of magic and can use your own magical essence as a source to cast spells. To cast spells from your own essence, you must consume charges to cast spells, one charge per spell slot level. You start with 1 charge, and you gain an additional charge at 5th level. You can use this trait to cast any spell from the sorcerer spell list , and Intelligence is your spellcasting ability for these spells. You regain all expended charges when you finish a long rest.
Changing Form. You use an action to change into a magic form of any Medium or smaller creature that you know of a number of times equal to your Intelligence modifier(minimum 1) and regain the uses of this trait when you finish a long rest. You gain the size of said creature with the items you currently have on you, but still have all of your abilities and gain none of the form you take. If you wish to take the form of a creature you know little of, you must make a Intelligence check with a DC of 15 or 20 to change your form into a creature you have little knowledge of or no knowledge of respectively.
Rock Form. You are immune to poison damage, disease , and the poisoned condition. If something is poisonous and corrosive, it will still affect you.
Solidified Mana. You body is made of magic crystals and as such can negate the effect of most magic. You have advantage on all Strength , Wisdom , and Constitution saving throws against magic.
Enchanted Body. Although your body is made of rocks and crystals, your form itself is heavily tied to magic. When you are in an antimagic field, you have disadvantage on all attack rolls and ability checks.