Leviathorin

species. Community homebrew from D&D Wiki.

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Leviathorin

Leviathorin are a massive and aggressive semi-aquatic race native to oceans within the Material Plane and the Elemental Plane of Water. Their size, strength, and ability to generate electricity within their bodies makes them formidable foes, and when combined with their reckless nature can make them very destructive.

Ability Score Increase Your ability scores increase as appropriate for this species.

Size Large

Speed 30 feet ft.

Languages Common

Creature Type Humanoid

Traits

First Name:. Aleros, Azuris, Cadros, Cetos, Charybdis, Coros, Dhotar, Eldoris, Gadros, Kai, Lomos, Lyzara, Retan, Rienar, Scyllara, Siros, Sobekos, Solkara, Tamara, Toros, Typhos, Tovios, Utenara, Valdros, Varos, Voltara, Xiraura, Zevtris, Zytarus Title: Beastbrawler, Bloodspiller, Bonecrusher, Deepstalker, Krakenhunter, Merrowslayer, Orphanmaker, Packhunter, Plesiotamer, Reaper, Riptide, Scalethief, Scargiver, Sharkhunter, Sharpeye, Tritonslayer, Tsunami, Wavebreaker Leviathorin Traits As a Leviathorin, you gain a number of traits. Leviathorin are a towering aquatic race with enough bite to match their ba
Darkvision. You can see in dim light within 60 feet of you as if it were bright light , and in darkness as if it were dim light . You can't discern color in darkness , only shades of gray.
Claws and Jaws. You are armed with sharp claws and teeth that can be used to perform unarmed strikes. A bite attack deals piercing damage equal to 1d4 + Strength modifier, and a claw attack deals slashing damage equal to 1d4 + your Strength modifier.
Menacing. You have a proficiency in Intimidation .
Natural Electricity. You have resistance to lightning damage. Additionally, when you hit with a melee attack, you may force the target to make a Constitution saving throw with a DC equal to 8 + your Dexterity modifier + your proficiency bonus . On a failed save, the target takes an additional die of lightning damage, or half as much on a successful save (a 1d4 claw attack deals 1d4 slashing + 1d4 lightning damage, for example). You must complete a short or long rest before you can use this trait again.
Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Strength. If you’re not strong, you won’t get anywhere in life. ( Any ) 2 Protecting the defenseless. I’m tired of trampling over the weak, I want to protect them until they can fend for themselves. ( Good ) 3 My allies. I am very loyal to my friends and will do my best to protect them. ( Lawful ) 4 Dominance. Nobody will surpass me, and if they try I’ll strike them down. ( Evil ) 5 Survival. Doesn’t matter what you need to do, as long as you survive, that’s all that matters. ( Neutral ) 6 Freedom. I can do what I want, and no rules or so-called 'leader' is going to stop me. ( Chaotic ) d6 Bond 1 The se


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki

Licensed under GNU Free Documentation License 1.3.

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