Male:. Flood, Gust, Roc, Mountain Female: Lily, Orchid, Mist, Wind Kumakin Traits Savage humanoids with bear-like strength and ferocity.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light , and in darkness as if it were dim light . You can't discern color in darkness , only shades of gray.
Quadraped. As a bonus action, you can drop on all fours or revert to bipedally standing. While on all fours, your base walking speed is 40 feet. However, while quadrupedal, you cannot hold or use items.
Menacing. You are proficient in the Intimidation skill.
Hunt Management. Due to kumakin's great size you have disadvantage on Dexterity ( Stealth ) checks.
Claws. Your strong arms, tipped with sharp claws, are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Shamanist Ways. Living from your tribe which has traversed much terrains in harsh atmospheres, you learned of the ways to heal without resorting to communing with deities and being self-reliant. You have advantage in Wisdom ( Medicine ) checks to staunch or treat wounds. Exile You are now alone, not guided by your tribe. But there is the world ahead, all for you to explore.
Open Heart. Whenever you make a Wisdom ( Insight ) check related to the mood or mental state of a creature, you are considered proficient in the Insight skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus.
Helpful. You are an eager beaver when it comes to interacting with people and helping allies. You can take the Help action as a bonus action. You must finish a short or long rest before using this trait again. Random Height and Weight Table: Kumakin Random Height and Weight Sub-race Base Height Height Modifier Base Weight Weight Modifier Tribal 7′0″ +1d4 480 lb. 10 × (5d10) lb. Exile 6′0″ +3d6 300 lb. 10 × (5d10) lb. Back to Main Page → 5e Homebrew → Races