Kemonomimi

species. Community homebrew from D&D Wiki.

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Kemonomimi

The child of a kemonomimi is random based on the parents' lineage. For example, if both parents are Dog-Eared, their child being Cat-Eared means one or more of one of the parents' ancestors must have also been a Cat-Eared kemonomimi. Similarly, this can also cause 2 human parents to give birth to a kemonomimi.

Ability Score Increase Your ability scores increase as appropriate for this species.

Size Large

Speed 30 feet ft.

Languages Common

Creature Type Humanoid

Traits

Male:. Norio, Boris, Ritsuka, Kyou, Ikuto, Toby Female: Eris, Kiriya, Holo, Himari, Ai, Hanekawa Kemonomimi Traits A human-like race with animal ears and/or tails
Keen Smell. Bears have a good sense of smell, thus you have proficiency in the Perception skill.
Mama Bear. When an ally creature is hit while you're within 5 feet of them, you can use your reaction to do a melee weapon attack on the attacker if they are within your weapon's reach. You regain usage of this feature when you finish a short or long rest. Cow-Eared You have floppy cow ears, a long furry cow tail and the horns of a cow/bull.
Charge. If you move at least 20 feet in a straight line towards a creature and then make a successful attack with your horns, the target must make a Strength saving throw or be knocked prone . The DC equals 8 + your proficiency bonus + your Strength modifier.
Horns. In addition to your cow-ears, you have natural horns. When you do an unarmed attack, you can instead use your horns to do 1d6 piercing damage using your Strength as attack and damage modifiers as normal.
Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. Wolf-Eared You have the pointed ears of a wolf and fluffy wolf's tail.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light , and in darkness as if it were dim light . You can't discern color in darkness , only shades of gray.
Keen Smell and Hearing. Wolves have a good sense of smell and hearing, thus you have proficiency in the Perception skill.
Pack Tactics. You have advantage on an attack roll against a creature if at least one of the your allies is within 5 ft. of the creature and the ally isn't incapacitated . Lion-Eared You have the Fluffy ears of a Lion and fluffy Lion's tail.
Teeth and Claws. You have retractable claws and very sharp teeth, this allows you to do an unarmed attack of 1D8 + Str with your Bite or 1D6 + Str with your claws.
Cat Burglar. As a cat, you enter and exit without being noticed. You are proficient in Stealth .
Hunter. You are a natural hunter, and you focus on your prey with conviction. You can cast the hunter's mark spell once. You regain usage of this feature after you complete a long rest.
Naturally Graceful. Cats always land on their feet. You have resistance to fall damage. Feather-Eared You have small feathered wings where your ears are, a feathered bird tail, along with their feathered wings.
Bird Wings. In addition to your ears and tail, you have bird wings between the shoulder blade and hip area and you gain a flight speed of 30 feet. While flying, if you do not move at least half your speed during your turn, you fall to the ground. You may not fly in normal backpacks or armor. The cost to alter your gear to be suitable for flight is equal to half the cost of the gear.
Keen Sight. Birds are very good at spotting and finding prey. You are proficient in Perception . Raccoon-Eared You have the pointed ears of a raccoon and a stripped furry fail


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki

Licensed under GNU Free Documentation License 1.3.

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