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Cleansed Blight

species. Community homebrew from D&D Wiki.

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Cleansed Blight

A plant-based race created from the evil Blight but cleansed to do good and continue their creator's work.

Ability Score Increase Your ability scores increase as appropriate for this species.

Size Large

Speed 25 feet ft.

Languages Common

Creature Type Humanoid

Traits

Take Root. You can sink your roots down into the earth as a bonus action. While rooted, you have advantage on saving throws made against effects that would knock you prone or forcefully move you. If you fail a save against an effect that knocks you prone or forcefully moves you, you are unrooted. Your speed becomes 0 while rooted, and you can't benefit from any bonus to speed. Uprooting yourself takes a bonus action.
Glowseeds. As an action, you can emit a puff of glowseeds in a 40-foot-radius. These seeds look similar to that of dandelion puffs but provide a soft glow akin to strong moonlight. These seeds float in the air, suffusing the area with dim light for ten minutes before they wilt and disappear. After you use your Glowseeds, you can't use them again until after you complete a short or long rest.
False Appearance. While you are rooted, remain motionless, and aren't wearing armor, you have advantage on Dexterity ( Stealth ) and Charisma ( Deception ) checks to be mistaken for a normal plant.
Needle Throw. You can use your action to fire some of the needles covering your body at one, two, or three different targets. Make a ranged attack roll against each of the targets. On a hit, the target takes piercing damage equal to 1d6 + your Dexterity modifier. This attack has a normal range of 20 feet and a long range of 60 feet. You must complete a short or long rest before you can make this attack again. Twiggy
Natural Claws. Your unarmed strikes deal 1d4 slashing damage on a hit.
Vine Arms. Your arms are an extendable set of vines with sharp thorns protruding from your palms. You can extend your arms to a maximum distance of 15 feet. In addition, if unarmed, you can make a melee attack with them as an action, which deals 1d4 piercing damage on a hit. This damage increases to 2d4 at 6th level, 3d4 at 11th level, and 4d4 at 16th level. Random Height and Weight Table: The Cleansed Random Height and Weight Base Height Height Modifier Base Weight Weight Modifier 2′ 7″ (small) 4'5" (medium) +2d4 (small) +2d8 (medium) 25lb. (small) 125lb. (medium) × (1d6) lb. 4.00 (one vote) Back to Mai


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This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki

Licensed under GNU Free Documentation License 1.3.

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