Mostly Bees. Your body is a construct's husk with an entire swarm animating it. This makes you vulnerable to fire damage and gives you disadvantage to Stealth checks. Due to your body's low, constant buzzing, you automatically alert creatures within 5 feet of you, that can hear, to your presence if you are conscious.
Hive's Wrath. As an action, you can telepathically order a single wasp/bee/hornet to fly out of you, or your swarm, and attack a creature within 40 ft, dealing 1 piercing damage.
Living Construct. Even though you were constructed, you are a living creature. You are immune to poison and disease. You do not need to breathe, eat, drink, or sleep. Instead of sleeping, you enter an inactive state for 4 hours each day. You do not dream in this state; you are fully aware of your surroundings and notice approaching enemies and other events as normal. You cannot be rendered unconscious through any means.
Wasp Strength. Your wasps are hard workers. You are proficient in Athletics .
Wasp Nest. You release multiple swarms to attack one creature(uses an attack action) (one swarm at a time per turn). This always hits and deals 1d4 damage. Attaching five of your swarms on a creature causes them to become blinded, and deaf, due to the obstruction of wasps and their loud, overlapping buzzing. The affected creature can make a DC (8 + your Dexterity modifier + your proficiency bonus ) Dexterity saving throw to to try and shake off the wasps at the start of each of their turns. On a success, they escape all the swarms attached. Your swarms focus on staying with the target when using this fea
Honey Maker. During a long rest, you can have your bees fill an empty bottle with honey. Consuming the honey is the equivalent of eating a ration and heals 2d6 hit points.
Deceptive Smell. The honey created in your body creates a very sweet scent. You are proficient in Persuasion . Hornet
Hornet's Intimidation. Your hornets are very disconcerting. You are proficient in Intimidation .
Swarming Frenzy. The hornets inside of you work themselves into a frenzy. As a reaction, you add a +2 to damage roll and gain advantage on Strength saving throws until the end of your next turn. You can use this trait a number of times equal to your Constitution modifier before needing to complete a long rest. Random Height and Weight Table: Random Height and Weight Base Height Height Modifier Base Weight Weight Modifier 5′1 to 7'5ft″ +3d8" 150 lb. + (3d6 x 10 lb). 3.50 (2 votes) Back to Main Page → 5e Homebrew → Races