Abyssal Minotaur

species. Community homebrew from D&D Wiki.

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Abyssal Minotaur

In the dark forests, trees are ripped from the ground and the smell of dead bodies lingers in the moist night air. Your heart thumps as the ground shakes with every step this monster takes toward you after killing the bandits that tried to rob you. You watch as its back fades into the forest as if it was a dream.

Ability Score Increase Your ability scores increase as appropriate for this species.

Size Huge

Speed 35 feet ft.

Languages Common

Creature Type Humanoid

Traits

Male: Abaddon, Dade, Rancore, Gilgamesh, etc. Female:Anwir, Arioch, Eligor, Nàli, etc Abyssal Minotaur Traits Huge humanoid monsters with tails, hooves, and cow heads.
Darkvision. The dark abyss has altered your eyesight to better survive. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.-->
Horned being. You are never unarmed. Your horns are a melee weapon that deals 1d8 piercing damage, and you are proficient with your horns. Your horns grant you Advantage on all checks made to shove a creature and against yourself.
Natural hide. You have a tough hide that gives you a natural defence even when you aren't wearing anything. AC is equal to 10 + your Constitution modifier + Strength modifier
Siege Monster. Born with a knack for destruction and hard skin, you have Advantage when attacking buildings and deal double damage to structures.
Charge. You can use dash as a bonus action, with a cooldown of 1 turn, and push someone in your path by making a DC check equal to 8 + your proficiency bonus + your Strength modifier, you can push it up to 20 feet away from you.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki

Licensed under GNU Free Documentation License 1.3.

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