Aberrant Hybrid

species. Community homebrew from D&D Wiki.

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Aberrant Hybrid

Hybrids are people who've lost practically everything at the hands of the mysterious Collective and despite this, many races view them with fear and disgust on account of their alien appearance and minds. Many hybrids find solace in isolation, hiding away from most societies in fear of being seen as monsters.

Ability Score Increase Your ability scores increase as appropriate for this species.

Size Small

Speed 30 feet ft.

Languages Common

Creature Type Humanoid

Traits

Design Note:. Some of the traits listed below describe physical changes as well as their mechanical usages. These are to emphasise how the enhancements have mutated and altered the aberrant hybrid's body physically, but they don't need to be exactly as described. You can work with your DM to reflavor how these changes look or alter your character's body. Alien Mutations At 1st level, you choose one of the following options available to you: 1st level Amphibious Adaption You can breath underwater and have a swimming speed equal to your walking speed. When you take this enhancement, you grow gills on the side
Skill Proficiency. You have proficiency in two skills of your choice.
Climb Speed. You have a climbing speed equal to your walking speed.
Natural Armor. Your AC if the armor you wear would leave you with a lower AC.
Advantage. You have advantage on all Intelligence , Wisdom and Charisma saving throws against magic.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki

Licensed under GNU Free Documentation License 1.3.

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