Zero Two
Armor Class 25 (natural armor)
Hit Points 585 (30d20 + 270)
Speed 30 ft.
Saving Throws Int +19, Wis +18
Skills Arcana +19, Insight +18, Perception +18 Proficiency Bonus +9
Damage Vulnerabilities radiant
Damage Resistances acid, cold, fire, force, lightning, poison, psychic, thunder
Damage Immunities necrotic; bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities charmed , frightened , prone , unconscious
Senses passive Perception 10
Languages —
Challenge 30 (155.000 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Zero Two (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.