Xenogog
A xenogog is a humanoid figure under a meter in height, resembling an artificial suit comprised of a slick and flexible tissue with the consistency of tough rubber; the cranium is roughly spherical, bearing a single concave pit of pulsating, concentric red rings. As this pit is turned toward external stimuli, it can be deduced to perform a broad sensory function, and visual contact with it has been known to induce minor dizziness, tinnitus and dry mouth.
Armor Class 15 (natural armor)
Hit Points 120 (16d6 + 64)
Speed 30 ft.
Saving Throws Wis +9, Cha +6
Skills Perception +9 Proficiency Bonus +5
Damage Vulnerabilities —
Damage Resistances radiant
Damage Immunities acid, cold, fire, lightning, poison, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities grappled , paralyzed , petrified , poisoned , prone , restrained
Senses passive Perception 10
Languages —
Challenge 14 (11.500 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Xenogog (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.