monsters plant cr-0-1 Creature Codex

Wirbeln Fungi

Small Plant, CR 1. From Creature Codex.

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Wirbeln Fungi

Small Plant, lawful neutral

Armor Class 13

Hit Points 16 (3d8+3)

Speed fly 20 ft., 20 ft.

STR
8 (-1)
DEX
16 (+3)
CON
13 (+1)
INT
10 (+0)
WIS
12 (+1)
CHA
10 (+0)

Saving Throws

Skills Perception +3, Stealth +5

Damage Immunities

Condition Immunities blinded, deafened, frightened, poisoned

Senses darkvision 60 ft., passive perception 13

Languages Common, Druidic, Elvish, Sylvan

Challenge 1 (200 XP)

Natural Appearance. While the wirbeln remains motionless, it is indistinguishable from an ordinary fungus.

Actions

Poison Needle. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Poison Dart. Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage. If the target is a creature, it must make a DC 13 Constitution saving throw or be poisoned for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Spore Cloud. (Recharge 5-6). The wirbeln ejects spores in a 15foot cone. All creatures that are not wirbeln fungi must succeed on a DC 13 Constitution saving throw or take 5 (1d10) poison damage and be subject to one of the following effects for 1 minute, depending on the wirbeln's color: green is poisoned; red is blinded; yellow is incapacitated; blue is paralyzed; purple is frightened; and black is 5 (2d4) poison damage each round. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

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