Willowhaunt
Armor Class 14 (natural armor)
Hit Points 90 (12d12+12)
Speed 20 ft.
Saving Throws Str +6, Cha +7
Skills Insight +5, Intimidation +7
Damage Immunities necrotic, poison
Condition Immunities charmed, exhaustion, frightened, poisoned
Senses darkvision 60 ft., passive Perception 12
Languages understands Common but can’t speak, telepathy 60 ft.
Challenge 5 (1,800 XP)
Actions
Reactions
Legendary Actions
The ghostly image of a healthy willow overlays a smaller tree composed of bones. Piles of bones litter the ground at its base._ **Death Tree.** When victims of murder or other violent deaths die in view of an otherwise healthy willow tree, their spirits flock to the tree. This destroys the willow and causes it to return as a mockery of a living tree. The willowhaunt projects an image of its former appearance to put creatures at ease, at least long enough to convince them to approach. **Thirst for Blood.** Willowhaunts thrive best in blood-soaked soil. They incite murderousness in those who come near by telepathically whispering conspiracies about a creature’s allies. The willowhaunts encourage their victims to make small sacrifices to the willows, ensuring the willowhaunt’s soil remains bloody. **Attractive to Death Cults.** Swamp-based death cults cherish the discovery of a willowhaunt and sacrifice victims to create a grove of willowhaunts. Perversely, a willowhaunt prefers blood shed by unwilling creatures, and it demands the cultists bring victims it can force into a fight. **Undead Nature.** The willowhaunt doesn’t require air, food, drink, or sleep.
Source: Tome of Beasts 2 © 2020, Open Design LLC. Used under the Open Gaming License v1.0a.
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