White Bishop
To make a black bishop, make the following changes: • Change the bishop's tag and alignment to black piece and lawful evil • Change its innate spell to witchbolt (+3 to hit, the target must be diagonal to the bishop) • Remove the White Side trait and add the following traits: Black Side. The bishop and other pieces from its set are always at the bottom of the initiative order in combat. The DM chooses the order of which the bishop and other pieces from any black set will act. Regeneration.
Armor Class 12
Hit Points 60 (8d10 + 16)
Speed 80 ft.
Saving Throws —
Skills Arcana +3, Intimidation +2, Perception +2, Survival +2
Damage Vulnerabilities —
Damage Resistances —
Damage Immunities poison
Condition Immunities charmed, petrified, poisoned
Senses passive Perception 10
Languages Chess, Common
Challenge 3 (700 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - White Bishop (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.