Whip Rachis

The whip rachis has a light-absorbing black, leathery carapace covering a vaguely centipede-like form. Two pairs of opposing jaws at the end of a...

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Whip Rachis

Small aberration, chaotic evil

The whip rachis has a light-absorbing black, leathery carapace covering a vaguely centipede-like form. Two pairs of opposing jaws at the end of a yard-long, ridged body not unlike a human spinal column, with long two long rows of legs that resemble finger bones. Thin, spindly hairs jut from either side of the creature between segments. This creature does not possess even the hint of a head. It moves in swift bursts, snapping its body in sudden, curving thrusts along walls and floors.

Armor Class 13 (natural armor)

Hit Points 5 (1d6 + 2)

Speed 30 ft.

STR
5 (-3)
DEX
14 (+2)
CON
15 (+2)
INT
4 (-3)
WIS
7 (-2)
CHA
3 (-4)

Saving Throws

Skills

Damage Vulnerabilities radiant

Damage Resistances

Damage Immunities

Condition Immunities blinded

Senses passive Perception 10

Languages

Challenge 1/8 (25 XP)

No special abilities.

Actions

ACTIONS Bite. Melee Weapon Attack: +4 to hit, reach 5 ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Whip Rachis (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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