Werefrog

Werefrogs are brutish lycanthropes that typically dwell in damp places like swamps or near rivers. In humanoid form, a werefrog has slimy, warty skin...

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Werefrog

Medium humanoid (human, shapechanger), neutral

Werefrogs are brutish lycanthropes that typically dwell in damp places like swamps or near rivers. In humanoid form, a werefrog has slimy, warty skin and an unusually long tongue. They like to lay ambushes in their frog forms, hiding underwater or in thick plant life, before leaping out and attacking. Most werefrogs avoid other creatures, but some have been known to form alliances with intelligent swamp-dwelling creatures like lizardfolk and tribal humanoids.

Armor Class 12

Hit Points 44 (8d8 + 8)

Speed 30 ft.

STR
12 (+1)
DEX
14 (+2)
CON
12 (+1)
INT
10 (+0)
WIS
12 (+1)
CHA
10 (+0)

Saving Throws

Skills Perception +3, Stealth +4 Proficiency Bonus +2

Damage Vulnerabilities

Damage Resistances

Damage Immunities bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered

Condition Immunities

Senses passive Perception 10

Languages Common (can't speak in frog form)

Challenge 2 (450 XP)

No special abilities.

Actions

Multiattack. The werefrog makes two attacks, only one of which can be a bite.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Werefrog (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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