Wereboar Lord

Wereboar lords are by far the angriest of the lycanthrope lords and are often left alone due to their constant rampaging. Those foolish enough to fight...

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Wereboar Lord

Medium humanoid (human, shapechanger), neutral

Wereboar lords are by far the angriest of the lycanthrope lords and are often left alone due to their constant rampaging. Those foolish enough to fight a wereboar lord often leave bloodied and beaten, if they leave at all, usually cursed with wereboar lycanthropy. As the other lycanthrope lords, they too have embraced their lycanthropy for centuries and used it to grow in power over their normal brethren. 0.00 (0 votes) Back to Main Page → 5e Homebrew → Creatures

Armor Class 12

Hit Points 228 (24d8 + 120)

Speed 30 ft.

STR
24 (+7)
DEX
15 (+2)
CON
20 (+5)
INT
10 (+0)
WIS
11 (+0)
CHA
8 (-1)

Saving Throws Str +12, Con +10, Wis +5

Skills Animal Handling +10, Perception +5, Survival +10 Proficiency Bonus +5

Damage Vulnerabilities

Damage Resistances

Damage Immunities bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered

Condition Immunities charmed , frightened , paralyzed

Senses passive Perception 10

Languages Common (can't speak in boar form)

Challenge 15 (13.000 XP)

No special abilities.

Actions

Multiattack. The wereboar makes three attacks, only one of which may be with its tusks.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Wereboar Lord (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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