Watcher

Watchers are the creatures that are there when you feel like something is there. They are the bump in the night, the footsteps in the dark. Though they...

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Watcher

Medium humanoid, lawful evil

Watchers are the creatures that are there when you feel like something is there. They are the bump in the night, the footsteps in the dark. Though they are mostly harmless themselves, the watchers are the heralds of more sinister creatures. 0.00 (0 votes) Back to Main Page → 5e Homebrew → Creatures

Armor Class 15 (natural armor)

Hit Points 27 (5d8 + 5)

Speed 30 ft.

STR
10 (+0)
DEX
17 (+3)
CON
12 (+1)
INT
16 (+3)
WIS
15 (+2)
CHA
14 (+2)

Saving Throws Dex +5, Int +5

Skills Persuasion +4, Stealth +5 Proficiency Bonus +2

Damage Vulnerabilities psychic

Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks

Damage Immunities

Condition Immunities frightened , incapacitated , stunned

Senses passive Perception 12

Languages

Challenge 1/2 (100 XP)

No special abilities.

Actions

Attack. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 (1d4) damage.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Watcher (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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