Wamuu, Warrior of the Pillar Men

The Wamuu can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of...

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Wamuu, Warrior of the Pillar Men

Medium humanoid (Pillar Man), lawful evil

The Wamuu can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Wamuu regains spent legendary actions at the start of its turn. Move. Wamuu moves up to his speed without provoking opportunity attacks. Unarmed Strike. Wamuu makes one unarmed strike. Wind Shot. Wamuu makes one attack with Wind Shot. From a long forgotten clan of warriors, the Pillar Men, Wamuu is one of their finest.

Armor Class 18 (natural armor)

Hit Points 190 (20d8 + 100)

Speed 40 ft.

STR
24 (+7)
DEX
20 (+5)
CON
20 (+5)
INT
22 (+6)
WIS
22 (+6)
CHA
12 (+1)

Saving Throws Str +11, Dex +9, Con +9, Int +10, Wis +10

Skills Acrobatics +9, Animal Handling +10, Athletics +11, History +10, Insight +10, Intimidation +5, Investigation +10, Nature +10, Perception +10, Stealth +9, Survival +10

Damage Vulnerabilities Radiant

Damage Resistances Necrotic; Bludgeoning, Piercing, and Slashing

Damage Immunities

Condition Immunities Charmed, Frightened

Senses passive Perception 10

Languages Common

Challenge 12 (8.400 XP)

No special abilities.

Actions

Unarmed Strike. Melee Weapon Attack: +9 to hit, reach 5 ft.
Wind Shot. Ranged Weapon Attack: +7 to hit, range 15/30 ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Wamuu, Warrior of the Pillar Men (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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