Voltage Wurm
The largest of all wurms, the voltage wurms are covered in long spines, the tips of which crackle with electrical energy that leaps at those unfortunate enough to be nearby. These spines sometimes break off as the wurms dig their burrows, though new ones quickly grow back in their place. The broken spines can be collected and used to create javelins of lightning or similar magical weapons.
Armor Class 19 (natural armor)
Hit Points 325 (21d12 + 189)
Speed 30 ft.
Saving Throws Str +15, Con +15, Wis +7
Skills Perception +7, Stealth +8 Proficiency Bonus +6
Damage Vulnerabilities —
Damage Resistances —
Damage Immunities lightning
Condition Immunities —
Senses passive Perception 10
Languages Draconic
Challenge 20 (25.000 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Voltage Wurm (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.