Unending Nightmare

Medium celestial, CR 13. Community homebrew from D&D Wiki.

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Unending Nightmare

Medium celestial, chaotic evil

Armor Class 18 (natural armor)

Hit Points 127 (15d8 + 60)

Speed 30 ft.

STR
15 (+2)
DEX
17 (+3)
CON
18 (+4)
INT
6 (-2)
WIS
11 (+0)
CHA
17 (+3)

Saving Throws at the end of each of its turns, ending the frightened

Skills

Damage Vulnerabilities

Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks

Damage Immunities poison, psychic

Condition Immunities charmed , frightened , grappled , paralyzed , petrified , poisoned , prone , restrained , unconscious

Senses passive Perception 10

Languages

Challenge 13 (10.000 XP)

No special abilities.

Actions

Lashing Sands. Melee Spell Attack: +8 to hit, reach 5 ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Unending Nightmare (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

Formatted by BubblyBards.

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