Tree of Ages
The Tree of Ages can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Tree of Ages regains spent legendary actions at the start of its turn. Attack. The Tree of Ages makes one ram attack. Move. The Tree of Ages moves up to half its speed. Spit (Costs 2 Actions). The Tree of Ages uses its Spit.
Armor Class 20 (natural armor)
Hit Points 403 (26d20 + 130)
Speed 30 ft.
Saving Throws Con +12, Int +14, Cha +8
Skills Perception +11 Proficiency Bonus +7
Damage Vulnerabilities —
Damage Resistances bludgeoning, piercing, slashing
Damage Immunities poison, psychic
Condition Immunities charmed , exhaustion , frightened , poisoned , unconscious
Senses passive Perception 10
Languages —
Challenge 21 (33.000 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Tree of Ages (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.