Tomb Scorpion
Tomb scorpions are powerful creations of the Mortuary Cult, formed from a combination of stone, metal, wood and fused bone. Burrowing beneath the surface of the desert, they attack suddenly and without warning, exploding into the fray in a shower of sand. They are lethal foes, for a tomb scorpion's tail carries a potent sting that can incapacitate the largest foes, and they have powerful pincers that can crush a man into bloody paste.
Armor Class 18 (natural armor)
Hit Points 195 (17d12 + 85)
Speed 30 ft.
Saving Throws Str +10, Con +9, Wis +6
Skills Stealth +6 Proficiency Bonus +4
Damage Vulnerabilities —
Damage Resistances lightning; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities poison, psychic
Condition Immunities charmed , exhaustion , frightened , petrified , poisoned
Senses passive Perception 10
Languages understands the languages of its creator but can't speak
Challenge 11 (7.200 XP)
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⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Tomb Scorpion (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.