monsters humanoid cr-0-1 Official SRD

Thug

**Thugs** are ruthless enforcers skilled at intimidation and violence. They work for money and have few scruples.

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Thug

Medium Humanoid (any race), any non-good alignment

Armor Class 11 (leather armor)

Hit Points 32 (5d8+10)

Speed 30 ft.

STR
15 (+2)
DEX
11 (+0)
CON
14 (+2)
INT
10 (+0)
WIS
10 (+0)
CHA
11 (+0)

Saving Throws

Skills Intimidation +2

Damage Immunities

Condition Immunities

Senses passive Perception 10

Languages any one language (usually Common)

Challenge 1/2 (0 XP)

Pack Tactics. The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Multiattack. The thug makes two melee attacks.
Mace. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage.
Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.

Reactions

None.


**Thugs** are ruthless enforcers skilled at intimidation and violence. They work for money and have few scruples.

Source: SRD 5.1 © 2016, Wizards of the Coast. Used under the CC-BY-4.0.

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