Thrump

The thrump can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of...

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Thrump

Huge fiend, chaotic evil

The thrump can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The thrump regains spent legendary actions at the start of its turn. Command. The thrump can command thrumplings to do a sneak attack, thrumplings otherwise cant do a sneak attack (how dumb are they?) You're Fired. The thrump casts immolation . I'm gonna build a great wall. The thrump casts wall of fire . Iron Grip.

Armor Class 16

Hit Points 229 (24d12 + 72)

Speed 30 ft.

STR
10 (+0)
DEX
13 (+1)
CON
17 (+3)
INT
9 (-1)
WIS
9 (-1)
CHA
20 (+5)

Saving Throws Cha +10

Skills Deception +10

Damage Vulnerabilities

Damage Resistances

Damage Immunities

Condition Immunities

Senses passive Perception 14

Languages Common

Challenge 14 (11.500 XP)

No special abilities.

Actions

Unarmed Strike. Melee Weapon Attack: +5 to hit, reach 5 ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Thrump (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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