Thief

Thieves specialize in stealing and breaking into buildings. They fare better picking locks than fights, and tend to turn to combat only as a last...

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Thief

Medium humanoid (any race), any alignment

Thieves specialize in stealing and breaking into buildings. They fare better picking locks than fights, and tend to turn to combat only as a last resort. 0.00 (0 votes) Back to Main Page → 5e Homebrew → Creatures

Armor Class 13 ( leather armor )

Hit Points 18 (4d8)

Speed 30 ft.

STR
8 (-1)
DEX
14 (+2)
CON
10 (+0)
INT
10 (+0)
WIS
12 (+1)
CHA
12 (+1)

Saving Throws

Skills Sleight of Hand +4, Stealth +6 Tools Thieves' Tools +6 Proficiency Bonus +2

Damage Vulnerabilities

Damage Resistances

Damage Immunities

Condition Immunities

Senses passive Perception 11

Languages Thieves' cant plus any one language (usually Common)

Challenge 1/4 (50 XP)

No special abilities.

Actions

Attack. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 (1d4) damage.

Reactions

None.


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This content was imported from a community wiki. It has not been vetted for game balance by BubblyBards. Use at your own discretion.

Source: D&D Wiki - Thief (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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