The Watcher
The watcher is evil and a shadow taking shape. And they embrace it as part of them as the powers of the lords they're sworn to serve. Spiteful, fast-talking and cruel, they are nevertheless one of their lord's most trusted servants. Empowered by them, the watchers flagrantly torture and humiliate their charges, dripping poisonous insults and sarcasm onto their prostrate forms. When a watcher captures a soul they never leave it, and then the watcher jumps at the chance to lay their enemies low.
Armor Class 15 (natural armor)
Hit Points 49 (11d6 + 11)
Speed 30 ft.
Saving Throws —
Skills Perception +4, Sleight of Hand +4, Stealth +4 Proficiency Bonus +2
Damage Vulnerabilities radiant
Damage Resistances fire, cold; bludgeoning, piercing and slashing from nonmagical attacks
Damage Immunities acid, poison
Condition Immunities grappled , poisoned , restrained
Senses passive Perception 10
Languages Abyssal, Common, Infernal
Challenge 3 (700 XP)
Actions
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⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - The Watcher (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.