The Static
A soul somehow barred from the afterlife destroyed by any means (but not captured) becomes a static after 1d4 days. Normally the pieces of information that make up a soul would be recycled in the void or some other plane that recycles souls but instead the scattered information of these lost souls has nowhere to go and so it lingers as a hollow static shadow of even what it once was as a ghost.
Armor Class 15 (natural armor)
Hit Points 225 (30d8 + 90)
Speed 30 ft.
Saving Throws Con +8, Wis +6, Cha +9
Skills Perception +6, Stealth +7 Proficiency Bonus +5
Damage Vulnerabilities force
Damage Resistances acid, radiant
Damage Immunities necrotic, poison, psychic; bludgeoning, piercing and slashing from nonmagical attacks
Condition Immunities frightened , paralyzed , poisoned , stunned , unconscious
Senses passive Perception 16
Languages the languages it knew in its previous existence
Challenge 15 (13.000 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - The Static (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.