The Sandman, Master of Dreams
Armor Class 21 (natural armor)
Hit Points 294 (28d10 + 140)
Speed 30 ft.
Saving Throws Dex +14, Con +12, Wis +11, Cha +15
Skills Acrobatics +14, Deception +15, History +11, Insight +11, Intimidation +15, Perception +11, Performance +15, Persuasion +15, Religion +11 Proficiency Bonus +7
Damage Vulnerabilities —
Damage Resistances acid, cold, lightning; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered
Damage Immunities fire, poison, psychic
Condition Immunities charmed , exhaustion , frightened , poisoned
Senses passive Perception 10
Languages —
Challenge 21 (33.000 XP)
Actions
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⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - The Sandman, Master of Dreams (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.