The Dealer
(The Parlor is a small dimensional plane that can only be accessed on a rare chance when failing a plane traveling action.) The players are greeted with a smoky room, from the floor 3 ft. high mahogany floor molding lines the walls, and just above it is a dark red wallpaper of large intersecting black diamonds with smaller black diamonds in the middle of each pattern. The floor is decorated with a dusty yet still ornate carpet, sweeps and swirls of gold, red, and yellow.
Armor Class 30
Hit Points 6 (1d8 + 2)
Speed 60 ft.
Saving Throws Dex +14, Int +18, Wis +15, Cha +16
Skills Arcana +18, Deception +16, Insight +15, Perception +15, Persuasion +16, Sleight of Hand +14
Damage Vulnerabilities —
Damage Resistances —
Damage Immunities —
Condition Immunities charmed , frightened , paralyzed , petrified
Senses passive Perception 10
Languages all
Challenge 25 (75.000 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - The Dealer (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.