Temperance

Temperance can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of...

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Temperance

Gargantuan celestial (sequi), lawful good

Temperance can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Temperance regains spent legendary actions at the start of its turn. Detect. Temperance makes a wisdom ( Perception ) check or a wisdom ( Insight ) check. Radiant Bolt. Temperance attacks with its radiant bolt. Temperance, Sequi of Temperantia ( Source ) Created in the image of Temperantia , Temperance is a colossal angel.

Armor Class 21 (natural armor)

Hit Points 234 (12d20 + 108)

Speed 30 ft.

STR
28 (+9)
DEX
19 (+4)
CON
28 (+9)
INT
24 (+7)
WIS
25 (+7)
CHA
23 (+6)

Saving Throws Str +16, Con +16, Wis +14

Skills Athletics +16, Insight +14, Perception +14 Proficiency Bonus +7

Damage Vulnerabilities

Damage Resistances radiant, thunder; bludgeoning, piercing, and slashing from nonmagical attacks

Damage Immunities necrotic, poison

Condition Immunities charmed , exhaustion , frightened , poisoned

Senses passive Perception 10

Languages

Challenge 21 (33.000 XP)

No special abilities.

Actions

Whilrwind Slam. Melee Weapon Attack: +16 to hit, reach 60 ft.
Radiant Bolt. Ranged Weapon Attack: +11 to hit, reach 400 ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Temperance (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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