Temperance
Temperance can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Temperance regains spent legendary actions at the start of its turn. Detect. Temperance makes a wisdom ( Perception ) check or a wisdom ( Insight ) check. Radiant Bolt. Temperance attacks with its radiant bolt. Temperance, Sequi of Temperantia ( Source ) Created in the image of Temperantia , Temperance is a colossal angel.
Armor Class 21 (natural armor)
Hit Points 234 (12d20 + 108)
Speed 30 ft.
Saving Throws Str +16, Con +16, Wis +14
Skills Athletics +16, Insight +14, Perception +14 Proficiency Bonus +7
Damage Vulnerabilities —
Damage Resistances radiant, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities necrotic, poison
Condition Immunities charmed , exhaustion , frightened , poisoned
Senses passive Perception 10
Languages —
Challenge 21 (33.000 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Temperance (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.