Telo Negotiator

Some telos use their mind to negotiate in several situations. They are usually, but not always, enlisted by the Telion Alliance military or law...

0 0 0
Upload Image

Telo Negotiator

Small humanoid (dwarf), any alignment

Some telos use their mind to negotiate in several situations. They are usually, but not always, enlisted by the Telion Alliance military or law enforcement to negotiate in hostage situations and wars, among others. Back to Main Page → 5e Homebrew → Creatures

Armor Class 10

Hit Points 7 (2d6)

Speed 25 ft.

STR
10 (+0)
DEX
10 (+0)
CON
10 (+0)
INT
16 (+3)
WIS
16 (+3)
CHA
17 (+3)

Saving Throws Int +5, Cha +5

Skills Persuasion +7, Perception +5, Deception +5

Damage Vulnerabilities fire

Damage Resistances cold

Damage Immunities

Condition Immunities

Senses passive Perception 15

Languages Common, Dwarvish, and any three others

Challenge 1/2 (100 XP)

No special abilities.

Actions

Attack. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 (1d4) damage.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Telo Negotiator (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

Formatted by BubblyBards.

Comments (0)

User-Generated Content: Bubblybards is an independent, fan-run community platform. Content is created by users and we are not responsible for third-party intellectual property. If you believe content violates your copyright, please report it.

D&D 5e SRD Attribution: This site uses content from the D&D 5th Edition Systems Reference Document 5.1 by Wizards of the Coast, available under the CC BY 4.0 license.

Dungeons & Dragons, D&D, and Wizards of the Coast are trademarks of Wizards of the Coast LLC. Bubblybards is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast.