Taisho Kirin
The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn. Move. The dragon moves up to half its speed without provoking opportunity attacks . Attack (Costs 2 Actions). The dragon makes one horn attack. Masterful Tactic (Costs 3 Actions). The dragon recharges and uses its Celestial Tactics.
Armor Class 20 (natural armor)
Hit Points 270 (20d10 + 160)
Speed 30 ft.
Saving Throws Dex +8, Con +14, Wis +9, Cha +13
Skills Insight +9, Perception +15, Persuasion +13, Stealth +8
Damage Vulnerabilities —
Damage Resistances see Prismatic Scales below
Damage Immunities poison, radiant
Condition Immunities charmed , frightened , paralyzed , poisoned
Senses passive Perception 10
Languages —
Challenge 18 (20.000 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Taisho Kirin (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.