monsters beast cr-0-1 Official SRD

Swarm of Bats

Medium Beast, CR 1/4. From SRD 5.1.

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Swarm of Bats

Medium Beast (Swarm), unaligned

Armor Class 12

Hit Points 22 (5d8)

Speed 0 ft., fly 30 ft.

STR
5 (-3)
DEX
15 (+2)
CON
10 (+0)
INT
2 (-4)
WIS
12 (+1)
CHA
4 (-3)

Saving Throws

Skills

Damage Immunities

Condition Immunities charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned

Senses blindsight 60 ft., passive Perception 11

Languages

Challenge 1/4 (0 XP)

Echolocation. The swarm can't use its blindsight while deafened.
Keen Hearing. The swarm has advantage on Wisdom (Perception) checks that rely on hearing.
Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny bat. The swarm can't regain hit points or gain temporary hit points.

Actions

Bites. Melee Weapon Attack: +4 to hit, reach 0 ft., one creature in the swarm's space. Hit: 5 (2d4) piercing damage, or 2 (1d4) piercing damage if the swarm has half of its hit points or fewer.

Reactions

None.


Source: SRD 5.1 © 2016, Wizards of the Coast. Used under the CC-BY-4.0.

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