Steorra the Starseer

Steorra can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of anothe

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Steorra the Starseer

Large celestial, neutral

Steorra can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Steorra regains spent legendary actions at the start of her turn. Reflect. Steorra deals force damage equal to the amount of damage she took from the previous weapon attack she was hit by one creature within 5 feet. Restore Balance. Steorra chooses one creature she can see within 60 feet.

Armor Class 20

Hit Points 189 (18d10 + 90)

Speed 30 ft.

STR
16 (+3)
DEX
30 (+10)
CON
20 (+5)
INT
28 (+9)
WIS
30 (+10)
CHA
27 (+8)

Saving Throws Dex +16, Int +15, Wis +16, Cha +14

Skills Acrobatics +16, Arcana +15, Insight +16, Medicine +16, Nature +15, Perception +16, Performance +14 Proficiency Bonus +6

Damage Vulnerabilities

Damage Resistances

Damage Immunities force, necrotic, radiant

Condition Immunities blinded , charmed , frightened

Senses passive Perception 10

Languages all

Challenge 20 (25.000 XP)

No special abilities.

Actions

Baleful Star. Ranged Spell Attack: +16 to hit, range 80/320 ft.
Lost Stars. Ranged Spell Attack: +16 to hit, range 80/320 ft.
Shooting Star. Ranged Spell Attack: +16 to hit, range 80/320 ft.
Wandering Star. Ranged Spell Attack: +16 to hit, range 80/320 ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Steorra the Starseer (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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