Singehusk

Forged from a combination of necromancy and elemental magic, a singehusk can only be created from the corpse of a humanoid that died in flames. Its skin is

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Singehusk

Medium undead, neutral

Forged from a combination of necromancy and elemental magic, a singehusk can only be created from the corpse of a humanoid that died in flames. Its skin is partially burned away, leaving grizzly black gaps all over its body, which still sizzle with heat. Its lifeless eyes glow like orbs of flame. A singehusk constantly releases a foul odor of burning flesh, and it can spew flames laced with this toxic smoke. Undead Nature. A singehusk doesn't require air, food, drink, or sleep. 0.

Armor Class 13

Hit Points 31 (7d8)

Speed 30 ft.

STR
15 (+2)
DEX
16 (+3)
CON
11 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
7 (-2)

Saving Throws , taking 13 (3d8) fire

Skills

Damage Vulnerabilities

Damage Resistances necrotic

Damage Immunities fire, poison

Condition Immunities charmed , exhaustion , poisoned

Senses passive Perception 10

Languages understands Common and Ignan but can't speak

Challenge 2 (450 XP)

No special abilities.

Actions

ACTIONS Bite. Melee Weapon Attack: +4 to hit, reach 5 ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Singehusk (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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