Sea Serpent, Variant
Armor Class 24 (natural armor)
Hit Points 605 (10d100 + 100)
Speed 30 ft.
Saving Throws Str +19, Dex +9, Con +19, Cha +13
Skills Acrobatics +9, Athletics +19, Intimidation +13, Nature +10, Perception +11, Sleight of Hand +9, Stealth +9
Damage Vulnerabilities cold, poison
Damage Resistances bludgeoning, piercing, and slashing from magical weapons
Damage Immunities poison, psychic; bludgeoning, piercing, and slashing from nonmagical weapons
Condition Immunities charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned, prone, stunned
Senses passive Perception 10
Languages —
Challenge 30 (155.000 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Sea Serpent, Variant (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.