Screamer of Tzeentch
Screamers are glimmering flying predators, resembling grotesque manta rays, that ride upon the winds of magic as a bird glides upon the breeze. They have no real conscious thought and are instead driven by a powerful hunting instinct. In the Abyss, Screamers roam the tides of magic, preying upon the shadow-souls of mortal creatures, lone chaos furies and other unfortunate magical ephemera.
Armor Class 15 (natural armor)
Hit Points 39 (6d8 + 12)
Speed 30 ft.
Saving Throws Wis +6, Cha +6
Skills —
Damage Vulnerabilities —
Damage Resistances cold, fire, lightning
Damage Immunities psychic
Condition Immunities —
Senses passive Perception 10
Languages understands Abyssal but can't speak
Challenge 2 (450 XP)
Actions
Reactions
Legendary Actions
⚠️ Community Homebrew Content
This content was imported from a community wiki. It has not been vetted for game balance by BubblyBards. Use at your own discretion.
Source: D&D Wiki - Screamer of Tzeentch (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
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