monsters monstrosity cr-0-1 Tome of Beasts 3

Scorchrunner Jackal

Medium Monstrosity, CR 1. From Tome of Beasts 3.

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Scorchrunner Jackal

Medium Monstrosity, unaligned

Armor Class 13

Hit Points 38 (7d8+7)

Speed 30 ft.

STR
9 (-1)
DEX
16 (+3)
CON
12 (+1)
INT
4 (-3)
WIS
14 (+2)
CHA
10 (+0)

Saving Throws Dex +5, Wis +4

Skills Perception +2

Damage Immunities fire

Condition Immunities

Senses passive Perception 14

Languages

Challenge 1 (200 XP)

Day Hunter. When the scorchrunner jackal makes an attack roll while in sunlight it can roll a d4 and add the number rolled to the attack roll.

Actions

Multiattack. Two Bite or Flame Ray attacks.
Bite. Melee Weapon Attack: +5 to hit, 5 ft., one target, 6 (1d6+3) piercing damage.
Flame Ray. Ranged Spell Attack: +4 to hit, 120 ft., one target, 6 (1d8+2) fire. If the jackal hits a creature with Flame Ray the jackal gains half-cover vs. all attacks that originate more than 30' away from it until the start of its next turn.

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