Sasquatch
Armor Class 14 (natural armor)
Hit Points 119 (14d10+42)
Speed climb 40 ft., 40 ft.
Saving Throws —
Skills Perception +4, Stealth +8
Damage Immunities —
Condition Immunities —
Senses darkvision 60 ft., passive Perception 14
Languages —
Challenge 5 (1,800 XP)
Actions
Reactions
Legendary Actions
A tall, ape-like creature walks upright, its arms ending in heavy fists. The creature’s lips curl back, revealing long, pointed teeth set in a powerful jaw._ Sasquatches are large beasts that stalk deep forests and other densely wooded areas. They are bipedal primates that stand about nine feet tall and are covered in black, brown, or red fur. **Famously Elusive.** Many people claim to have seen a sasquatch, but almost none have proof of their interaction with the beast, creating questions about the creature’s existence. Skeptics claim sasquatch sightings are simply misidentified bears, apes, or similar creatures. Many sages and hunters journey deep into forests, hoping to find proof sasquatches exist and returning only with a handful of fur that could belong to almost any animal. In truth sasquatches are solitary nocturnal creatures that generally avoid confrontation. They prefer to stay in the shadows of the forest, dining on vegetation and insects while staying clear of other creatures. **Hidden Lairs.** Sasquatches are smart enough to hide the entrances to their lairs with heavy boulders, underbrush, fallen trees, a waterfall, or some other obstruction that appears to be a natural part of the terrain. They hide gathered food and shiny trinkets they find in the forest in these cozy homes, where they rest during daylight hours. **Aggressive When Provoked.** Though sasquatches prefer to avoid confrontation, they fight savagely when cornered or if another creature threatens their home or food source. Their powerful fists and teeth make formidable weapons. Sasquatches do not hesitate to initiate a conflict when threatened. **Attracted and Soothed by Music.** There are some who claim sasquatches are drawn and calmed by music, particularly songs with a lullaby-like quality. These tales come with a warning: stopping the song before the sasquatch is lulled to sleep by its melody causes the beast to go into a violent rage.
Source: Tome of Beasts 2 © 2020, Open Design LLC. Used under the Open Gaming License v1.0a.
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