Sand Golem
Commonly made by desert-dwelling spellcasters, sand golems are capable of trapping smaller creatures within their sandy bodies, and of absorbing sand into their bodies to grow larger or to repair damage. Creating a Sand Golem [ edit ] Time Cost Manual Rarity X0 days 7,500 gp Very rare 0.00 (0 votes) Back to Main Page → 5e Homebrew → Creatures
Armor Class 12 (natural armour)
Hit Points 75 (10d8 + 30)
Speed 30 ft.
Saving Throws with a DC equal to 5 + the
Skills —
Damage Vulnerabilities —
Damage Resistances —
Damage Immunities poison, psychic; bludgeoning, piercing and slashing from nonmagical attacks that aren't adamantine
Condition Immunities charmed , exhaustion , frightened , paralyzed , petrified , poisoned
Senses passive Perception 10
Languages understands the languages of its creator and Primordial but can't speak
Challenge 3 (700 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Sand Golem (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.