Red Pikmin
Armor Class 18 (natural armor)
Hit Points 2 (1d4)
Speed 30 ft.
Saving Throws of a DC of 16, or the pikmin stay, and each pikmin deals 3 (1d4 + 1) fire
Skills Acrobatics +7, Perception +6, Survival +6 Proficiency Bonus +2
Damage Vulnerabilities —
Damage Resistances —
Damage Immunities fire
Condition Immunities charmed
Senses passive Perception 16
Languages Pikmin, understands Common but can't speak it
Challenge 0 (10 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Red Pikmin (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.