Rakshasa Maharaja
Armor Class 18 (natural armor)
Hit Points 319 (22d12 + 176)
Speed 50 ft.
Saving Throws Dex +9, Con +14, Wis +10, Cha +13
Skills Arcana +9, Deception +13, Insight +10 Proficiency Bonus +6
Damage Vulnerabilities piercing from magic weapons wielded by good creatures
Damage Resistances acid, cold, lightning; bludgeoning, piercing, and slashing from magical attacks
Damage Immunities fire, poison; bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities charmed , frightened , paralyzed , poisoned
Senses passive Perception 10
Languages —
Challenge 20 (25.000 XP)
Actions
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⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Rakshasa Maharaja (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.