monsters beast cr-0-4 Homebrew

Rabbit Escape, Variant (Jujutsu Kaisen Supplement)

Large beast, CR 2. Community homebrew from D&D Wiki.

0 0 0
Upload Image

Rabbit Escape, Variant (Jujutsu Kaisen Supplement)

Large beast (Cursed Spirit), unaligned

Armor Class 10 (natural armor)

Hit Points 37 (5d10 + 10)

Speed 30 ft., burrow 25

STR
5 (-3)
DEX
16 (+3)
CON
13 (+1)
INT
6 (-2)
WIS
14 (+2)
CHA
4 (-3)

Saving Throws

Skills Acrobatics +5

Damage Vulnerabilities

Damage Resistances bludgeoning , piercing , slashing

Damage Immunities

Condition Immunities charmed , frightened , grappled , restrained , stunned , paralyzed , prone , petrified

Senses passive Perception 12

Languages

Challenge 2 (450 XP)

No special abilities.

Actions

ACTIONS Bites. Melee Weapon Attack: +6 to hit, reach 0 ft.
Gnaw. Melee Weapon Attack: +6 to hit, reach 0 ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Rabbit Escape, Variant (Jujutsu Kaisen Supplement)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

Formatted by BubblyBards.

Comments (0)

User-Generated Content: Bubblybards is an independent, fan-run community platform. Content is created by users and we are not responsible for third-party intellectual property. If you believe content violates your copyright, please report it.

D&D 5e SRD Attribution: This site uses content from the D&D 5th Edition Systems Reference Document 5.1 by Wizards of the Coast, available under the CC BY 4.0 license.

Dungeons & Dragons, D&D, and Wizards of the Coast are trademarks of Wizards of the Coast LLC. Bubblybards is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast.