monsters aberration cr-5-10 Tome of Beasts 2023

Qwyllion

Medium Aberration, CR 8. From Tome of Beasts 2023.

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Qwyllion

Medium Aberration, Neutral Evil

Armor Class 16 (natural armor)

Hit Points 110 (13d8 + 52)

Speed 30 ft.

STR
12 (+1)
DEX
20 (+5)
CON
19 (+4)
INT
12 (+1)
WIS
13 (+1)
CHA
16 (+3)

Saving Throws Dex +8, Cha +6

Skills Acrobatics +11, Perception +4

Damage Immunities False

Condition Immunities False

Senses darkvision 60 ft., passive Perception 14

Languages Common, Goblin, Infernal, Sylvan, Void Speech

Challenge 8 (3,900 XP)

Nauseating Stench. A creature that starts its turn within 20 feet of the qwyllion must succeed on a DC 15 Constitution saving throw or be poisoned for 1 minute. A poisoned creature that fails this saving throw is also incapacitated while poisoned in this way. A poisoned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the qwyllion's Nauseating Stench for the next 24 hours.

Actions

Multiattack. The qwyllion makes three Claw or Deadly Gaze attacks. If two Deadly Gaze attacks hit one creature, the target must succeed on a DC 15 Constitution saving throw or be incapacitated until the end of its next turn.
Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5) slashing damage.
Deadly Gaze. Ranged Spell Attack: +6 to hit, range 60 ft., one target. Hit: 17 (4d6 + 3) psychic damage. A Humanoid slain by this attack rises 8 hours later as a specter under the qwyllion's control, unless the Humanoid is restored to life. The qwyllion can have no more than ten specters under its control at one time.
Charm. One Humanoid or Beast the qwyllion can see within 30 feet of it must succeed on a DC 15 Wisdom saving throw or be magically charmed for 1 day. The charmed target obeys the qwyllion's verbal commands. If the target suffers any harm or receives a suicidal command, it can repeat the saving throw, ending the effect on a success. If the target successfully saves against the effect, or if the effect on it ends, the target is immune to the qwyllion's Charm for the next 24 hours.

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