Qwyllion
Armor Class 16 (natural armor)
Hit Points 110 (13d8+52)
Speed 30 ft.
Saving Throws Con +8, Cha +6
Skills Acrobatics +11, Perception +4
Damage Immunities —
Condition Immunities —
Senses darkvision 60 ft., passive Perception 14
Languages Common, Goblin, Infernal, Sylvan, Void Speech
Challenge 8 (3,900 XP)
Actions
Reactions
Legendary Actions
_These hideous, reeking creatures resemble toothless, cadaverous hags, their large eyes glowing with unearthly green light, and their fingers tipped with ragged claws._ **Twisted Nymphs.** Qwyllion (the name means “polluter” in Old Elvish) are nymphs who have been twisted by the corrupted mana of magical wastelands or warped alchemical experiments into baleful versions of their former selves. **Frighten Animals.** Besides making them hideously ugly, the transformation leaves them with a deadly gaze attack and the ability to dominate a living creature with a mere glance. Animals refuse to approach within 20 feet of them. **Goblin Mercenaries.** Qwyllion and their dominated thralls and enslaved specters are sometimes engaged by goblin sorcerers and evil mages to guard desecrated temples and despoiled gardens. The terms and payments for these arrangements vary wildly from one qwyllion to the next. Anyone who dares to employ a qwyllion must be constantly vigilant, because these creatures are prone to renege on any agreement eventually.
Source: Tome of Beasts © 2016, Open Design LLC. Used under the Open Gaming License v1.0a.
Content designated as Open Game Content. See our full license page for complete OGL text and Section 15 copyright notices.
Formatted by BubblyBards. Publishers: contact us to claim or transfer this page.