Primordial Gleeok
Descriptions and tales of the Primordial Gleeok vary, but it is always a wild monster with at least five heads, over 60 feet tall, of a stark crimson hue. It is frequently said to have four legs unlike the bipedal gleeoks living today. Some interpretations of tales embellish it even further, saying it had seven heads, or even a hundred—but no one surviving today has seen it firsthand, thankfully. Immortal Nature. A primordial gleeok doesn't require air, food, drink, or sleep.
Armor Class 17 (natural armor)
Hit Points 700 (40d20 + 280)
Speed 30 ft.
Saving Throws Str +17, Dex +11, Con +16, Wis +12
Skills Intimidation +10, Perception +12 Proficiency Bonus +9
Damage Vulnerabilities —
Damage Resistances bludgeoning, piercing, slashing
Damage Immunities cold, fire
Condition Immunities charmed , frightened , paralyzed , petrified
Senses passive Perception 10
Languages Lizal
Challenge 30 (155.000 XP)
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⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Primordial Gleeok (5e Creature)
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