Praetor of the Oligarchy
The vampire can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The vampire regains spent legendary actions at the start of its turn. Move. The vampire moves up to its speed without provoking opportunity attacks . Claw. The vampire makes one unarmed strike. Bite (Costs 2 Actions). The vampire makes one bite attack.
Armor Class 22 ( +3 plate , ring of protection )
Hit Points 237 (25d8 + 125)
Speed 30 ft.
Saving Throws Dex +10, Wis +11, Cha +10
Skills Perception +11, Stealth +16 Proficiency Bonus +6
Damage Vulnerabilities —
Damage Resistances necrotic; bludgeoning, piercing and slashing from nonmagical attacks
Damage Immunities —
Condition Immunities —
Senses passive Perception 10
Languages Common and four other languages
Challenge 20 (25.000 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Praetor of the Oligarchy (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.