monsters fey cr-11-16 Homebrew

Pecharunt

Pecharunt can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of anot

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Pecharunt

Small fey, chaotic evil

Pecharunt can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Pecharunt regains spent legendary actions at the start of its turn. Detect. Pecharunt makes a Wisdom ( Perception ) check. Outrage (Costs 2 Actions). Pecharunt makes one Phantom Force attack, uses one Toxic attack, and makes one tera blast attack. Control Mind (Costs 3 Actions).

Armor Class 16

Hit Points 420 (40d6 + 280)

Speed fly 60 ft.

STR
10 (+0)
DEX
23 (+6)
CON
24 (+7)
INT
22 (+6)
WIS
26 (+8)
CHA
28 (+9)

Saving Throws Wis +12

Skills Intimidation +13, Perception +12, Persuasion +13 Proficiency Bonus +4

Damage Vulnerabilities necrotic

Damage Resistances psychic

Damage Immunities acid, poison

Condition Immunities charmed , frightened , paralyzed , poisoned , prone

Senses passive Perception 22

Languages all

Challenge 11 (7.200 XP)

No special abilities.

Actions

Force. Pecharunt tries to curse a single opponent, they must make a wisdom save throw of a DC of 15, or take 1d8 for each of their levels in necrotic damage.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Pecharunt (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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